Dr. Seuss Field Day- Station 19

Station 19- Hop on PopI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 19

Title: Hop on Pop

Skills: gross motor, balance

Description: Divide students into 6 equal teams with the first person from each team sitting on a hoppity hop ball. On the signal to begin, these players hop on the balls around the cone and back to the start. The next person in the starting hoop will sit on the ball and wait for the next signal to begin. This is an individual race, not a team relay. These races should continue until time has been called.

Dr. Seuss Field Day- Station 18

Station 18- Star Belly Sneetches Tug Of WarI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 18

Title: Star Belly Sneeches’ Tug Of War

Skills: Muscle strength, team work

Description: Class will compete against each other. Divide the group in 2 (MIX the groups equal with both boys and girls on each team). The students will pick up the rope only after the volunteer’s command and then pull only when told to “GO”. The object is to pull the center of the rope past the cone marker. The students are not to let go of the rope, and are to stop pulling once the volunteer declares a winner. Play until time runs out, new teams every few times.

**Please remind students not to wrap the rope around any body parts and to make sure their hands are dry. (Dryer hands will cause less rope burn.)

Dr. Seuss Field Day- Station 17

Station 17- Fox in SocksI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 17

Title: FOX IN SOX

Skills: THROWING AND CATCHING: EYE/HAND COORDINATION

Description: STUDENTS GET INTO GROUPS OF 2 EACH STANDING ACROSS FROM EACH OTHER THEY TOSS THE FOX TAILS TO EACH OTHER IF CAUGHT THEY TAKE A STEP BACK IF THEY DROP IT THEY MOVE BACK TO THE START AND BEGIN AGAIN. (LIKE A EGG TOSS CONTEST).

Dr. Seuss Field Day- Station 16

Station 16- Go DogI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 16

Title: GO DOG. GO!

Skills: GROSS MOTOR, AGILITY, CARDIO FITNESS

Description: K-1ST GRADE: TAG AND DROP TAG

2ND-5TH GRADES: FASTEST TAG IN THE WEST

(IF A 2ND GRADE CLASS SAYS THEY DON’T KNOW HOW TO PLAY FASTEST TAG IN THE WEST YOU CAN HAVE THEM PLAY TAG AND DROP TAG.)

FASTEST TAG IN THE WEST- EVERYONE IS IT

TAG AND DROP TAG- GIVE 4 STUDENTS BEAN BAGS TO TAG WITH.

TAG AND DROP TAG K-2

WHEN A STUDENT WITH A BEAN BAG TAGS ANOTHER STUDENT THEY DROP THE BEAN BAG. THE STUDENT WHO WAS TAGGED PICKS UP THE BEAN BAG AND BECOMES IT.

FASTEST TAG IN THE WEST 2-5 (IF 2 SAYS THEY KNOW HOW TO PLAY THEY CAN. IF NOT HAVE THEM PLAY TAG AND DROP TAG) EVERY ONE IS IT WHEN STUDENTS GET TAGGED THEY GO DOWN ON 1 KNEE AND WATCH THE PERSON WHO TAGGED THEM WHEN THAT PERSON GETS TAGGED THEY CAN GET UP AND THEY ARE BACK IN THE GAME IF BOTH STUDENT TAG AT THE SAME TIME THEY ROCK PAPER SCISSORS TO SEE WHO GOES DOWN. PLAY UNTIL TIME TO GO IF EVERY ONE HAS BEEN DOWN FOR A WHILE AND YOU HAVE 3 OR 4 OF THE SAME STUDENTS STILL UP YOU CAN CALL EVERY ONE UP AND THEY ALL JOIN BACK IN.

Dr. Seuss Field Day- Station 15

Station 15- Gertrude McFuzzI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 15

Title: GERTRUDE MCFUZZ

Skills: EYE/HAND COORDINATION, GROSS MOTOR

Description: DIVIDE CLASS INTO 6 TEAMS EACH TEAM LINES UP BEHIND THE LINE. 1ST PERSON USING A UNDER HAND SWING MUST HIT GERTRUDE MCFUZZ (BIRDIE WITH STREAMERS) WITH THE TENNIS RACKETS AND LAND HER IN A TREE (HULA HOOPS). TEAMS KEEP TRACK OF HOW MANY GERTUDES THEY CAN GET IN THE TREE.  KEEP GOING UNTIL TIME IS UP (PLEASE MAKE SURE HITS ARE ONLY DONE UNDER HAND AND THAT STUDENTS ARE BEING SAFE WITH THE RACKETS.

Dr. Seuss Field Day- Station 14

Station 14- Horton Hatches the EggI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 14

Title: Horton Hatches the Egg

Skills: Balance, gross motor, fine motor, hand/eye coordination

Description: Divide class into 4 to 6 teams

Pre-K and K can use scoops

1-5th can use paddles

On go, Horton (students) carry a plastic egg on their paddle. Go around the cones over the hurdles across the logs around the cone and back and passes the paddle and egg to next team member. If their egg drops they must stop and pick it up and start from where they stopped they continue until time is up see how many trips their team can make.

Dr. Seuss Field Day- Station 13

Station 13- I wish I had Duck FeetI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 13

Title: I WISH I HAD DUCK FEET

Skills: GROSS MOTOR AND BALANCE

Description: DIVIDE CLASS INTO SIX TEAMS LINE UP BEHIND STARTING LINE.  HAVE 1ST STUDENT GET INTO POTATO SACK ON GO STUDENTS MUST (HOP) SACK RACE DOWN AROUND THE CONES AND BACK. THIS RACE ENDS.  THEN THE NEXT GROUP RACES. (THIS WAY STUDENTS ARE NOT TRYING TO GET OUT OF THE SACKS QUICKLY AND ACCIDENTALLY RIPPING THE SACKS)

Dr. Seuss Field Day- Station 12

Station 12- The Lorax vs the Once-lersI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 12

Title: The Lorax vs. The Once-lers”

Skills: agility, gross motor

Description: Scatter at least 40 Frisbees (representing the Truffula Trees) inside the playing area (white square) with half of the Frisbees lying top side up and half of the Frisbees lying bottom side up(looks like a bowl) up. In this event there are 2 groups ­ the Lorax (representing Truffula Trees getting planted or picked up) and the Once-lers (representing Truffula Trees getting chopped or knocked down). One group will wear pinnies to distinguish between the two groups. On the signal to begin, the Once-lers job will be to flip each Frisbees that is lying top side  up over to look like a bowl and the Lorax’s job will be to flip each Frisbees up (so it does not look like a bowl. They will run from Frisbees to Frisbees to do their jobs. Volunteers will stop play after 1 minute to change how they are moving. For example, after the first minute they will walk backwards, and after the second minute is up they will skip. The volunteers should then change the student’s job with the Lorax (up) now becoming a Once-ler (down). Let them run again, then hop, and slide. This event will continue until time has been called.
**Note: Do not allow students to use their feet to kick over Frisbees. Only hands may be used to flip the Frisbees over and put them up.