Dr. Seuss Field Day- Station 10

Station 10- Green Eggs and HamI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 10

Title: GREEN EGGS AND HAM: “SAM I AM” relay race

Skills: EYE HAND COORDINATION, BALANCE AND AGILITY

Description: DIVIDE STUDENTS INTO 5 TEAMS. STUDENTS PLACE A PIECE OF HAM (orange bean bag) ON THEIR HEAD (FOR THE K-1 GRADES THEY CAN PLACE THE HAM ON THE OTHER HAND FLAT LIKE A WAITER’S TRAY.)  PLACE AN EGG ON THE SPOON. ON GO, STUDENTS WILL HOLD 1 HAND TO HOLD THE SPOON. STUDENTS WILL RACE DOWN AROUND THE CONE AND BACK IF THE EGG OR HAM FALLS, THE STUDENT MUST STOP PUT THEM BACK ON AND CONTINUES. THIS IS A NEVER-ENDING RELAY WHERE THEY KEEP GOING UNTIL TIME IS UP. 

Dr. Seuss Field Day- Station 9

Station 9- Horton Hears A WhoI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

 Station 9

Title: Horton Hears A Who

Skills: gross motor, fine motor, eye/hand coordination

Description:  Students will be divided into 5 teams with the first person from each team standing inside a starting hoop with a pair of chopsticks in their hand. On the signal to begin, these players must power walk to the pile of “Who’s” in the hula-hoop. K, 1st and 2nd graders can use both hands with the chopsticks to pick up a Who and power walk back to the beginning hoop. 3rd, 4th, and 5th graders may only use one hand with the chopsticks (they have to put the other hand behind their back) to pick up a Who and power walk back the beginning hoop. Students from all grades then place the Who in the bucket and pass the chopstick to the next person in line. Teams will continue to go until time has been called.

Dr. Seuss Field Day- Station 5

station 5- Yertle the TurtleI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 5

Title: YERTLE THE TURTLE

Skills: GROSS MOTOR COORDNIATION, TEAM WORK

Description: DIVIDE THE CLASS INTO 4 TEAMS. ONE TEAM IN EACH CORNER OF THE COURT. STUDENTS LINE UP BEHIND EACH OTHER. ON GO, THE FIRST STUDENT SITS ON SCOOTER (CAN GO FORWARDS OR BACKWARDS) AND SCOOTS TO THE POND (CENTER OF COURT). THEN THE STUDENT PICKS UP A TURTLE AND SCOOTS BACK TO YERTLE’S POND (HULA HOOP BY THEIR CORNER) AND PLACES THE TURTLE ON THE ROCK (UPSIDE DOWN PAPER PLATE). THEN 2ND PLAYER  GETS ON SCOOTER AND GO TO GET THE NEXT TURTLE. WHEN THEY RETURN THAT TURTLE MUST BE STACKED UPON THE ONE ON THE ROCK (SEE WHAT TEAM CAN STACK THE TALLEST TURTLE STACK TO BECOME KING OF THE POND). IF A TURTLE STACK FALLS BEFORE THE END OF THE GAME THAT TEAM MUST RESTACK THEIR FALLEN TURTLES BEFORE ANOTHER ONE OF THEIR TEAM MEMBERS CAN SCOOTER OUT TO THE CENTER POND TO PICK UP ANOTHER TURTLE.

Dr. Seuss Field Day- Station 4

station 4- one fish two fish red fish blue fishI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 4

Title: ONE FISH, TWO FISH, RED FISH, BLUE FISH.

Skills: TEAM WORK, BALANCE AND AGILITY

Description: DIVIDE STUDENTS INTO 5 EQUAL TEAMS WITH THE FIRST PERSON FROM EACH TEAM STANDING INSIDE A STARTING HOOP. ON THE SIGNAL TO BEGIN, THE PLAYERS PICK UP THE “FISH BOWL” (PLASTIC BOWL REPRESENTING THE FISH BOWL IN THE STORY) AND RUN TO THE TRASH CAN FILLED WITH WATER AND PLASTIC FISH. STUDENTS WILL FILL UP THE FISH BOWL WITH WATER AND ONLY ONE FISH. BALANCING THE FISHBOWL ON TOP OF THEIR HEAD. THE STUDENT MUST WALK BACK TO THE LINE WITHOUT (TRYING NOT TO) USING THEIR HANDS TO KEEP THE FISHBOWL ON THEIR HEAD. IF THE STUDENTS MAKES IT BACK TO THE LINE WITHOUT DROPPING THE FISHBOWL, THEY DUMP THE WATER AND FISH IN THE BUCKET AND HAND THE BOWL TO THE NEXT PLAYER IN LINE.IF THE FISHBOWL FALLS OFF THE STUDENT WILL PICK UP THE BOWL AND FISH AND RETURN TO THE LINE TO HAND OFF THE BOWL TO THE NEXT PLAYER IN LINE. TEAMS WILL CONTINUE TO GO UNTIL TIME IS UP.

Dr. Seuss Field Day- Station 3

station 3- ring the gackI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

 Station 3

Title: RING THE GACK

Skills: GROSS MOTOR, AGILITY, AND COORDINATION.
Description: HULA HOOPING: STUDENTS CAN HULA HOOP ON ANY BODY PART, THE K-2 STUDENTS CAN DO THE ONE FISH TWO FISH RED FISH BLUE FISH RHYME AND JUMP INTO THE HOOP, OLDER STUDENTS CAN HAVE A HULA HOOP CONTEST.

Dr. Seuss Field Day- Station 2

Station 2- The butter BattleI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 2

Title: THE BUTTER BATTLE

Skills: GUARDING, DEFENDING AND THROWING, TEAM WORK, GROSS MOTOR

Description: K-1 WILL USE HULA HOOPS TO BUILD HOOP CASTLES THEY NEED 6 HOOPS EACH GROUP 30 HOOPS TOTAL (5 GROUPS) THEY MAY NEED SOME HELP.  AFTER THEIR CASTLE IS BUILT THEY CAN TAKE TURNS CRAWLING THROUGH IT IF IT FALLS THEY MUST REBUILD REMIND STUDENTS TO WORK TOGETHER

2-5 DIVIDE CLASS INTO 4 TEAMS YOU ONLY NEED 24 HOOPS 6 PER TEAM.  TO START THE GAME EACH TEAMS MUST WORK ON BUILDING A CASTLE WHEN (ADULT) SEES ALL CASTLES ARE BUILT THEY SAY GO EACH TEAM START WITH 5 FOAM BALLS TEAMS MUST THEN THROW OR ROLL THE BALL TRYING TO KNOCK DOWN THE OTHER TEAMS CASTLE IF A CASTLE GOES DOWN THAT TEAM CAN NO LONGER THROW ANY BALLS THEY ALL MUST HELP REBUILD THE CASTLE WHEN ITS BUILD AND HANDS ARE OFF THEY ARE BACK INTO THE GAME. REMIND TEAMS THE NEED TO GET BALLS THAT GO OUT OF THE RAMADA AREA.

Dr. Seuss Field Day- Station 1

Station 1- sneetch ballI recently learned about an awesome Dr. Seuss-inspired field day planned and organized by Patti, an elementary school PE teacher. Here is one of her 21 stations:

Station 1

Title: SNEETCH BALL

Skills: VOLLEY BALL SKILLS, TEAM WORK, EYE HAND COORDINATION, GROSS MOTOR

Description: DIVIDE CLASS INTO 4 GROUPS EACH GROUP WILL TAKE A SQUARE (COURT SIDE). TEAMS TRY TO KEEP THE BIG BALL UP AND OVER THE NET AND SEE HOW LONG THEY CAN KEEP THE VOLLEY GOING.  GRADES 3, 4 AND 5 MAY PLAY A GAME OF 4 SQUARE VOLLEY BALL.

Click here to buy the book, The Sneetches by. Dr. Seuss:

 

Muffin Cup Flowers (Craft)

This is one of the easiest and cutest spring crafts I’ve seen in a long time (my friend Carol did this one). Grab some colored paper (preferably heavier than printer paper), paint, glitter, glue and muffin tin cups. It’s as easy as you think it is: cut out a flower shape and glue a muffin tin cup to the center. Decorate the petals with paint, crayons, markers, etc. Glue some glitter to the center of the muffin cup and then attach your own paper stem. Easy-peasy, lemon squeezy!

muffin cup flowers copy